For my brainstorming I thought back to when I was younger and played games on websites on sites like Kongregate or Miniclips , these games where very fun but also where never extremely complicated looking, usually where kept very simple. My first game idea is that of a game similar to the I mpossible game . The Impossible game was a 2D game where the player controlled a block and had the action to either jump over the obstacles of choose not to jump as it may cause you to die if you do so. The game is renowned for being difficult (as the name tells us) and this factor will benefit me as if the game is very difficult and I am able to imitate the difficulty, I then won't require a lot of levels in the game as if people can't get past the levels there would be no point in having loads of levels. Now as you can see from the picture of the Impossible game, that it appears to be 2D, I however will make my game in a 3D format, so using my experience from my unity lessons, I thin
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