My favourite module from last semester was web development 2. I liked this module as it was interesting and allowed me to be as creative as I wished., it let me design a website to explain social media tools for someone only learning to use them in a way I felt let me fully express myself and use the skills that I had learned to make such a website as easy as possible to understand. My biggest accomplishment last semester was making a movie using drawings to set the scenes and having myself talk over it. I felt that this was my biggest accomplishment as I didn't have access to the college to acquire equipment or could talk face to face with my lecturer if I got stuck. I just had to keep going with what I thought was the right thing to do and eventually I got rewarded with my work. In my spare time I like to play hurling for me local GAA team, I've recently joined back after a few years of not playing so I am a little bit stiff and rusted at it. I have also started doing muay ...
After thinking carefully about the choice, I have decided to choose to make a 3D platformer game. I ended up deciding to make a 3D platformer as I believed that it would be the most fun, but also the easiest for me to make as I've never made a game before and I don't want to start off with something big like an RPG that'll be to0 time consuming, also I have plenty of examples of great platformers that I can get inspiration from. In my game I plan to include specific game mechanics, which I feel are good to be in this game. My first game mechanic to include will be the ability to double jump. Most games in today's world include the ability for the character to be able to jump and then jump again while in mid-air, this has become an almost vital game mechanic as it allows players to reach areas that may seem out of reach. The double jump ability has become a staple of modern gaming, as it appears more now than maybe in the early 2000's. Another game mechanic that I w...
In the unity tutorial today, I started my work on my first 2D adventure game. As this was my first time doing a 2D game, there was a need to to set up this game differently from the other 3D games that I made. Firstly I opened up Unity Hub to download the assets that I needed however, this game needed a newer version of unity for it to work, so I installed the newer version and continued to open up the project. As I went through the tutorial, it just covered the layout of the scene and such. Next I started to write my first lines of code of my new project. I downloaded a photo from the tutorial page and made it into a game object, then I wrote some lines of code on it so that it can now move. After that I adjusted the code so that it could move left and right when I input the commands on the keyboard, I also added vertical movement too and made the character move a bit faster. I then focused on the surroundings themselves, which meant I had to create a tile pallet and the split up...
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